Entries in SmoothCam (1)

Sunday
Aug142011

a feature - not a bug

homage to Shepard

When was the last time you used a piece of software that had a feature that the documentation described as doing exactly what you needed to do? And then when you used the feature it did EXACTLY what you expected and wanted?

Such is the joy of the first usage of a filter in Final Cut Pro 7 called "SmoothCam." Admittedly, it took ten minutes to analyse a piece of video 3 seconds 19 frames long - apparently it has to look at the entire clip from which those ninety-one frames come. I didn't ask the software to do much - simply smooth out a camera that bounced a little from actors walking across the floor.

This is going to be my excuse for why there isn't much movement during this interior scene: if I'd had them walk around, the floor would have been bouncing the camera in a totally uncontrolled manner. The 7D should probably have been mounted on the Steadicam instead of a tripod - or some mount attached to the ceiling instead of the floor. (Which reminds me of a stereo installation from the recesses of my past where I suspended the turntable from the ceiling of the room, since I knew that walking across the room would make the tone arm bounce unacceptably. I don't think the landlord was too keen on the holes left in the ceiling when I departed.) Or maybe several thousand pounds spread around the floor to dampen out the movement. You would think that the several thousand pounds of machinery already in the shop would have done the trick, along with the massive shop bench included in the master shot.

Rarely does a filter work the way I want it to. Nice to see that software can come to the rescue of a shot that would have been eliminated without the filter.